Saturday, 11 February 2012

Mood Board


After deliberating about our ideas as a group, the graphics team have decided to pitch an 80's theme for the exhibition. The reasoning behind this is that in general, a lot of students who will be exhibiting work were born in the 80's (although I'm not one of them!) and that it is a whole decade of design and trends.

The original idea came from Stephen Davidson, and after talking with him, it seems his group (exhibition) will not be pitching the 80's idea. However, myself and my other members of my group saw this as a good idea, and superior to our own so we would like to give it a chance.

A bit of research reveals the colours, designs, fashions, etc. that were popular in that era. I made a mood board of these things to get inspiration.


Gaming was on the rise to being a major industry, colours were bright and eye-catching, there are many recognisable products and past-times and most importantly, a wide variety of this was part of the lives of many students that will be exhibiting which makes it a bit more personal (not to mention the nostalgia factor for the visitors!). Even though I was born in 1991, the 80's was the inspiration and beginnings of many things that I grew up with.

The designs will be attractive and bright and can be updated while still retaining the original 80's feel. Some of the fads such as the Rubik's cube can be implemented into the exhibition by having some lying around that visitors can play around with, keeping them engaged and interested. Perhaps even one or two gameboys could be obtained for visitors to play with. This all ties together with the work being displayed as many of us will be showing work such as 3D models and digital art.

Although the 80's was known as a relatively characterless decade for food, there are some products that could be used as snacks. Skittles did start being manufactured in 1974, so perhaps for the sake of accuracy they should be left, but the colours fit in well and they were most definitely popular through the 80's and even today. Although originating from the Middle Ages, it seems that Blancmange became a very popular food in the 80's which is not so common now.

Looking at this invitation below that is in the mood board also inspires me for design ideas.


The design is distinctly 80's, but has been made with modern technology which shines through, which is what we would be doing. The simplicity of the bright curved lines could be used as a way of unifying our display boards and the triangles, circles and zigzags could be dotted around the place.

Wednesday, 1 February 2012

Photo Editing

For the exhibition, we wanted a photo of each person who will be displaying work, and have them all in the same style. We booked a camera and the studio to take them. The photos did not turn out so well due to a lack of good lighting. I used Photoshop to readjust the colour and tone, then increased the brightness.

The images were taken at a high resolution and adjusted in Photoshop at 300 DPI, which is an industry standard print resolution and using CMYK colouring to prepare the photos for ink.
The photos were originally going to be 8" by 10" but because the headroom varied between photos, they were sized down to 8" by 8". The edits are high resolution so they can be resized anytime.

Theme Ideas

To have a successful exhibition, there must first be a central theme so all of the work fits together into the same scene.

Idea 1 - Program Workspaces
One idea I had was to use the theme of software. This would be based on the software that we all use in our area of study like the Adobe Creative Suite and 3DS Max etc. The relevant work would be displayed in the workspaces of these programs.


Idea 2 - Japanese Sumi-e
Just an idea that might look good, but it may be difficult to make it look effective, and have the time to create artwork. Bit of a random theme?


Idea 3 - Apocolypse
Because of the conspiracy of the apocolypse at the end of 2012, it could be something to work with. Blacks, earth tones and dim lighting.
My favourite idea was the first one of the workspaces. It is being developed further by the graphics team.